In V5 the question is whether you can succeed at all. In V20 you would succeed, and the question would be by how much. If you were rolling one die, you would succeed at a task half the time. In general, this sort of guidance is agnostic to character concept - there is no inherent conflict between character competence and character concept.Īnd, all other things being equal, I think most players want to be able to pull off awesome things at some point, even in a chronicle that is mostly drenched in angst. But I still think that this sort of examination can be helpful. And they will be absolutely correct in the general notion that story and concept come first. Let me preface this article by acknowledging that there are going to be some number of readers who find the entire concept of focusing on mechanics when creating a character to be offensive in some way.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |